Hey,
I’ve been running a bit of code to deal with the issue of non scrolling native text screens that in short, places them off screen ( as android won’t let you modify hidden input screen ), and then focuses on them when the user hits what looks to be a text box on screen. Then I have an edit listener update the fake input box as they type.
I just downloaded the latest version of SDK and now this only works when the native text box is places within the canvas area. Anyone else noticed this or got a way to deal with native text boxes (that works on droid and ios)?
The code was based on some work by http://www.coronalabs.com/blog/2012/02/07/tutorial-text-input-with-native-ui/ ( Comment by Dougi)