I have a “scene1” with multiple display groups:
[lua]for i = 1, 10 do
myGroups[i] = display.newGroup()
end[/lua]
My “scene2” has multiple ImageGroups:
[lua] igPlayfield = display.newImageGroup(imageSheet)
igBall = display.newImageGroup(imageSheet)
igItems = display.newImageGroup(imageSheet)[/lua]
When gotoScene(“scene2”) is called from scene1, scene2’s images appear over scene1, since none of these images are inserted into each scene’s view. I do understand why that is occuring.
My question is… what is the recommended way to handle a scene with multiple display groups and/or image groups, so that gotoScene transition will work correctly? Some of these image groups are displayed on the screen at the same time.
thanks [import]uid: 114363 topic_id: 31551 reply_id: 331551[/import]