Recommended Client Collaboration Strategies?

Hi, 

I’m at a very early stages of a project where I will work with a remote client. I am wondering how others handle the early information exchange and straw-man activities. Is it possible to collaborate with a client using the Corona Simulator? I know at a later stage I can publish beta versions of my app and allow client to run it on their devices but in the early days I would like to be able to quickly put something together and let them see it on the simulator much list we the developers do. Is this possible technically and legally as per our Corona licensing? 

Any suggested approaches will be most appreciated. Thank you very much!!!

With my clients, I use DropBox to pass data back and forth.  My artists can drop art there, and I can copy it local.  I had a project where we were collabarating on the code and dropbox worked as well.   Most communications is through emails.

It depends on the technical level of your client and possibly the type of project you are doing.  If your client is able to install Corona and run the simulator without much hand holding then you could do as Rob suggests and share the project resources over DropBox.  Or you could use a version control system like SVN and your client can sync and build from the same codebase you do.

My most recent client was non-technical so the above was not an option.  She was geographically close so we did most reviews in person, but occasionally we did them remotely using a free desktop broadcasting service called join.me.  I played the simulator on my screen, she could view it remotely on her computer, and we discussed it over the phone.  It’s web based and the frame rate is not very high, so if you’re collaborating on a 60 fps action/arcade game it probably won’t be a great option.

Thanks for all the insight shared. Dropbox is a great way to collaborate on material and documentation. I will give join.me a shot and see how it goes. Appreciate your help.

We also use Google Docs for things like design docs, schedules, todo lists, bug tracking etc.   Saves a lot of hassle emailing documentation back and forth and trying to figure out what version people are viewing.  Everyone on the project can see, and edit, the current version of the doc.  I know there are more elaborate tools for project management and remote file sharing but for our needs Google Docs are fine and the price is right.

Keep it simple & free. I agree. Lovely.

With my clients, I use DropBox to pass data back and forth.  My artists can drop art there, and I can copy it local.  I had a project where we were collabarating on the code and dropbox worked as well.   Most communications is through emails.

It depends on the technical level of your client and possibly the type of project you are doing.  If your client is able to install Corona and run the simulator without much hand holding then you could do as Rob suggests and share the project resources over DropBox.  Or you could use a version control system like SVN and your client can sync and build from the same codebase you do.

My most recent client was non-technical so the above was not an option.  She was geographically close so we did most reviews in person, but occasionally we did them remotely using a free desktop broadcasting service called join.me.  I played the simulator on my screen, she could view it remotely on her computer, and we discussed it over the phone.  It’s web based and the frame rate is not very high, so if you’re collaborating on a 60 fps action/arcade game it probably won’t be a great option.

Thanks for all the insight shared. Dropbox is a great way to collaborate on material and documentation. I will give join.me a shot and see how it goes. Appreciate your help.

We also use Google Docs for things like design docs, schedules, todo lists, bug tracking etc.   Saves a lot of hassle emailing documentation back and forth and trying to figure out what version people are viewing.  Everyone on the project can see, and edit, the current version of the doc.  I know there are more elaborate tools for project management and remote file sharing but for our needs Google Docs are fine and the price is right.

Keep it simple & free. I agree. Lovely.