Record audio playing on device?

Hi,

I just want to know if is possible to record user interaction for a music app then playback the user generated sequence.

If this is available for iOS, is it working for Android too?

Thanks! [import]uid: 89239 topic_id: 32780 reply_id: 332780[/import]

@office83,

I’d say absolutely, “Yes you can record and playback inputs.” The question is, what technique would you use.

You could write a event handler proxy system that would catch all events (of interest) and then pass them on to the actual handlers.

Off the top of my head, I’m thinking the Ultimote by M.Y. developers does something like this when it passes device inputs to the simulator.

http://www.mydevelopersgames.com/site/corona-ultimote-2/

I’ve put this on my list of ‘experiments to do’ and if I come up with something, I’ll post again.

Meanwhile, I’m looking forward to answers from others. [import]uid: 110228 topic_id: 32780 reply_id: 130472[/import]

@office83,

I’d say absolutely, “Yes you can record and playback inputs.” The question is, what technique would you use.

You could write a event handler proxy system that would catch all events (of interest) and then pass them on to the actual handlers.

Off the top of my head, I’m thinking the Ultimote by M.Y. developers does something like this when it passes device inputs to the simulator.

http://www.mydevelopersgames.com/site/corona-ultimote-2/

I’ve put this on my list of ‘experiments to do’ and if I come up with something, I’ll post again.

Meanwhile, I’m looking forward to answers from others. [import]uid: 110228 topic_id: 32780 reply_id: 130472[/import]