I’ll try to explain this as best I can.
Long story short,
- I have two bodies joined with a pivot joint
- 
Moving one body works great. Nice desired, smooth motion with the intended range of motion
 - 
At every motion, the x,y coordinates are recorded into a table for “playback”
 - 
During “recording”, no joints are broken even if the object is dragged away from the joint; the bodies stay connected
 
However…
- 
During playback, the object is moved similarly to the recorded movements
 - 
Except that the object is visually disconnected from the joint if the recorded actions dictated; as a result the two objects become separated (but this does NOT happen during recording)
 
What can be done to ensure joint integrity is maintained when previous positions are read from a table and used to transition.to()?
Please advise. Thanks!