Rects drawing incorrectly on 759

There seems to be an issue with rect drawing in this latest build. For instance
rect = display.newRect(group, 0, 0, RECT_HEIGHT, RECT_HEIGHT )

It seems to be drawing from 0,0->RECT_WIDTH, RECT_HEIGHT->RECT_WIDTH,0->0,RECT_HEIGHT->0,0 creating a criss-cross pattern.

I’m not sure this if this happens every time. I seem to have some rectangles that are drawing OK (or were never drawing right to begin with :wink: but it’s definitely happening sometimes (and consistently). In the cases I’ve seen the following properties have been set:

rect.strokeWidth = 6
rect:setStrokeColor(color)
rect:setFillColor(0,0,0,0)

Is anyone else seeing this issue?
[import]uid: 117383 topic_id: 22766 reply_id: 322766[/import]

There’s a problem with rectangle strokes in 759 that creates that crossing pattern over rectangle objects (all my little health bars have this haha).

I’d just stick with 758 for now… per the release notes, this was something of an “initial checkin” of some significant underlying changes to Corona, it’ll probably take a few more builds to complete to process and sort out a few of these issues. [import]uid: 87138 topic_id: 22766 reply_id: 90850[/import]

I have the same problem as well; all display.newRect() objects on 760 have diagonal lines through them. Since my current build is built entirely out of display.newRect() and display.newText(), well…the whole thing is unusable. Will try 758.

(OSX) [import]uid: 41884 topic_id: 22766 reply_id: 91037[/import]

This issue seems to continue with the latest build (CoronaSDK 2012.762), too -all rounded rects are fragmented into triangles in our app, while some of those triangles are missing. Looks weird. This happens in the Simulator (Mac) as well as on the device itself. [import]uid: 10504 topic_id: 22766 reply_id: 92187[/import]

We are aware of this issue.

As a temporary workaround you can disable antialiasing in your config.lua file [import]uid: 84637 topic_id: 22766 reply_id: 92217[/import]