I’ve got a handle on my texture memory, but I have a major system memory leak. What are the best ways to reduce system memory and what are the common causes for system memory leaks? [import]uid: 135391 topic_id: 34675 reply_id: 334675[/import]
How many Runtime listeners do you have? Those can cause a lot of lag. The only memory leeks I have seen in my games have been because of Runtime listeners. [import]uid: 14461 topic_id: 34675 reply_id: 137828[/import]
Hi,
You may want also to check these two posts:
http://www.coronalabs.com/blog/2011/08/15/corona-sdk-memory-leak-prevention-101/
http://developer.coronalabs.com/forum/2012/05/21/guide-findingsolving-memory-leaks
And also buy (I think 10 bucks) the memory Profiler from MY Developers. It is the best tool for that type of issues (especially when used in mode 4)
http://www.mydevelopersgames.com/site/
Good luck.
Mo
@LairdGames [import]uid: 100814 topic_id: 34675 reply_id: 137831[/import]
– double post – [import]uid: 100814 topic_id: 34675 reply_id: 137833[/import]
– double post – [import]uid: 100814 topic_id: 34675 reply_id: 137832[/import]
How many Runtime listeners do you have? Those can cause a lot of lag. The only memory leeks I have seen in my games have been because of Runtime listeners. [import]uid: 14461 topic_id: 34675 reply_id: 137828[/import]
Hi,
You may want also to check these two posts:
http://www.coronalabs.com/blog/2011/08/15/corona-sdk-memory-leak-prevention-101/
http://developer.coronalabs.com/forum/2012/05/21/guide-findingsolving-memory-leaks
And also buy (I think 10 bucks) the memory Profiler from MY Developers. It is the best tool for that type of issues (especially when used in mode 4)
http://www.mydevelopersgames.com/site/
Good luck.
Mo
@LairdGames [import]uid: 100814 topic_id: 34675 reply_id: 137831[/import]
– double post – [import]uid: 100814 topic_id: 34675 reply_id: 137833[/import]
– double post – [import]uid: 100814 topic_id: 34675 reply_id: 137832[/import]