Reducing volume of an audio sample

Hi,

Is there a way to play a sound at a reduced volume?
The only two things I could find are channel volume (which I am assuming is not good for me, as I need to play sounds simultaneously, some with high volume) or the Fade In.

Any simple way to do so?

Thanks in advance.
[import]uid: 145050 topic_id: 26887 reply_id: 326887[/import]

Do what you said but assign each sound to a individual channel [import]uid: 84637 topic_id: 26887 reply_id: 109121[/import]

This may be a problematic approach for my needs.
Imagine you want to do an echo, or implement the sound of a bouncing ball touching the floor. Each bounce has a lower volume based on the force.

I wish to influence the ratio programmatically, on a per sample basis rather than defining different channels each with a lower volume.

[import]uid: 145050 topic_id: 26887 reply_id: 109126[/import]