Hello forum, Particle Candy new-be here.
I created an emitter, attached it to a target and get it triggered and sending out particles which are physics particles. so far so good.
My problem now is how to refer to the individual particles so I can trigger events on collision.
In the .PhysicsProperties I assign a name. When I use that name, I get an error saying that name was a nil value.
A very *simple* example of how to use that name, just containing the essential elements, would be very helpful.
(The provided examples are all very, very impressive, but also complex and demonstrating several things at once. I found only one so far using the physics properties and there the name gets assigned but is not used for anything it seems…) [import]uid: 109677 topic_id: 21737 reply_id: 321737[/import]