Is there a way to make reflection a part of scene at runtime to orther place ?
try display.captureBounds() and reverse the yScale of the resulting display object….but its not a good solution if it needs to be done often(every frame) because the process is cpu intensive.
try display.captureBounds() and reverse the yScale of the resulting display object….but its not a good solution if it needs to be done often(every frame) because the process is cpu intensive.