Hi
does anyone have an idea how to make a zoom function in the game? Where the player touches the screen, there I’d like to zoom. This zoom is then shown in the top left corner. And as the player moves his finger, then also the content of the zoom window changes accordinglyl
I was thinking of two solutions:
-
copy all elements and scale them. then use masking - I don’t know how to copy a group.
-
create a printscreen and then scale image - did this one, but is very slow
Do you have any other ideas?
I also have checked the code from Magnifing glass, but it didn’t help me.