reject by Apple because use access the UDID by build 1100

Hi :

  Today , I want to update a new version on Apple store.

But it reject me by access the UDID.

 But I remember Corona have been remove UDID instead of hash MAC

In my code still have system.getInfo(“deviceID”)

Is this cause the problem ?

I use daily.build 1100

Hey, @codingcake, do you mean, you submitted your updated app that was built with daily build 1100, but then it was rejected by Apple because of the UDID issue?

Naomi

Edit:  Ah, I see.  I saw your another post under Plugin/Gluon sub-forum:

http://forums.coronalabs.com/topic/34668-admob-is-not-use-new-sdk-with-access-udid-in-ios/

Yes

 Because I am surprise reject by Apple because I have use UDID . 

So I post a question on Daily build forum.

But I did some try . I find remove admob plug in , it would be fine . so I post this post this here .

I should delete another post . But I do not know how to delete it .

I was about to submit an update to Apple with the Admob plugin.  From what you noted in Plugin/Gluon sub-forum, it sounds like Application Loader would not accept the version of your app with Admob.  Is that what happened?  

Or did you successfully submit the update but then later heard back from Apple with the rejection?

I don’t want to submit an app that is bound to be rejected.  If the Application Loader doesn’t accept it to begin with, then that’s better than waiting for several days only to hear from Apple of its rejection.  

So please do clarify this for me.  I’d appreciate it.

Naomi

App loader do not spam me to upload the app to app store .

But before the app enter the “wait for review” stage .

It will send you a email that the binary is invalid . 

It just take a few minutes , do not need to wait for few day .

I think it is good for Corona team clarify this .

Hey, @codingcake, do you mean, you submitted your updated app that was built with daily build 1100, but then it was rejected by Apple because of the UDID issue?

Naomi

Edit:  Ah, I see.  I saw your another post under Plugin/Gluon sub-forum:

http://forums.coronalabs.com/topic/34668-admob-is-not-use-new-sdk-with-access-udid-in-ios/

Yes

 Because I am surprise reject by Apple because I have use UDID . 

So I post a question on Daily build forum.

But I did some try . I find remove admob plug in , it would be fine . so I post this post this here .

I should delete another post . But I do not know how to delete it .

I was about to submit an update to Apple with the Admob plugin.  From what you noted in Plugin/Gluon sub-forum, it sounds like Application Loader would not accept the version of your app with Admob.  Is that what happened?  

Or did you successfully submit the update but then later heard back from Apple with the rejection?

I don’t want to submit an app that is bound to be rejected.  If the Application Loader doesn’t accept it to begin with, then that’s better than waiting for several days only to hear from Apple of its rejection.  

So please do clarify this for me.  I’d appreciate it.

Naomi

App loader do not spam me to upload the app to app store .

But before the app enter the “wait for review” stage .

It will send you a email that the binary is invalid . 

It just take a few minutes , do not need to wait for few day .

I think it is good for Corona team clarify this .