Hi,
I recently posted a game I’ve been developing to the Google Play market, and so far has been doing fairly well in regards to the amount of devices that it has been accessed on.
I know there are certain issues with Kindle/Nook devices, which appear to be a memory issue, such as possibly loading too much into memory that the devices can’t handle.
On the Android smartphone section specifically, there are 2 devices that are specifically having issues. The Droid Bionic, and the ZTE Anthem.
I looked up the ZTE Anthem, and it’s basically an unsupported device from what I can figure out, but the Droid Bionic should be, since it is an armv7 processor, and Android 2.2 or higher.
I followed the ultimate config.lua tutorial pretty strictly, and don’t understand where to go from here. Any help is appreciated. Thanks.