Hello,
I have a general question about game engine reliability in the long term. I used to be flash game developer back in before 2010 when flash based browser games were a thing. After that, during smartphone games evolution period, first time I tried a game engine that would export to smartphones was Marmalade 2D around 2015. I worked over 1yr with a game with Marmalade 2D game engine then they suddenly stopped supporting altogether and my game died after wasting 1yr of time. Now I have a plan to work on a new game that would take 2yr+ time, I like Solar2D more than any other game engine out there to implement the game. Now my question is:
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What if the owners of Solar2D stop supporting the game engine after 2 yr for whatever possible reason, what will happen to any games running with the engine? I know it is open source, but I don’t have the skill or energy to figure out the open source and fix it as necessary.
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What normally happens when Google or Apple ask for a new requirement for the app that every developer has to abide by? I understand if I build the app in native android / ios framework, I can just follow their instructions to apply the changes to my game, but how does it work with a game engine? What happens if the people who manages Solar2D are busy and can’t work on the fixes for a few months?
Thanks in advance