Reload Game on death or anytime

Hello has anyone figured out how to properly reload the game (back to starting menu) on death or anytime using the composer example in the RotateConstrainComposer project? Can’t seem to figure out :frowning: any help would be greatly appreciated!

I’m pretty much just following exactly of the normal composer example but calling my function when I want to reload the app to start menu:

local death = function(event)     mte.cleanup()     composer:gotoScene( "startMenu", "fade", 500 ) end

which brings me back to start menu with all my UI of the game added onto it and wont accept any buttons anymore. Nothing is in the create scene and i’ve looked over the composer guides over and over.