Hi guys,
Been a while since I posted here!
I hope you guys can help with an issue I’m having…
I’m trying to “reload” a level using some variables that have been “preset” earlier from another file.
However when I try to reload it, I get the following error:
[lua]Runtime error
/Users/----/-----/-----/director.lua:440: ERROR: table expected. If this is a function call, you might have used ‘.’ instead of ‘:’
stack traceback:
[C]: ?
[C]: in function ‘insert’
/Users/----/-----/-----/director.lua:440: in function
(tail call): ?
?: in function <?:930>
?: in function <?:214>[/lua]
It reloads everything apart from 3 variables - 2 of which are from the external file - I don’t see why it shouldn’t reload them as the level works perfectly the first time it is played. [import]uid: 40538 topic_id: 12819 reply_id: 312819[/import]