So I started writing a Joust clone recently and thought it would be cool if it were multiplayer online etc.
so far it runs really good on android with several players in the game, has basic match making, using NoobHub to handle all the server side.
Does anyone know how many connections Noobhub can handle, I will probably need to add some kind of load balancing across multiple servers if it starts to be an issue I guess.
I tried adding about 10 players in a single game using multiple instances of the simulator, and worked good.
Hopefully I will have something to release soon,