Hi ,
in my app I use your director class 1.3
and for understanding
-
main.lua
with a Runtime: addEventListener(“system”, onSystemEvent) -
game.lua
with a function cleangroups (objectOrGroup) -
password.lua
lets say the app is in game.lua and the listener from main.lua comes triggered… it starts the password.lua
my problem: than I can’t anymore call the cleangroups
so my question. Is there ANY Way… to say, when I enter password.lua
to remove all previous created groups (to free all used memory from before)
finally than i Would have a clean start. Now I always have parts from my
game.lua on the screen.
thx
chris
[import]uid: 4795 topic_id: 20890 reply_id: 320890[/import]