Removing event listeners

Hello,

I am using Storyboard and I have implemented a “pause” which pauses all timers/translations.

For performance reasons, do I need to remove all object event listeners (and then add them back once the app is resumed)? (they are mainly collision events on objects, no runtime listeners). Or is it okay to still have the listener there since I am doing a physics.pause() ?

Thanks

You should be able to leave your collision listener in place.

Rob

Thanks!

You should be able to leave your collision listener in place.

Rob

Thanks!