Hi,
I know you can control the rendering order of objects with toFront or toBack and also insert them in a certain position. In our case we have a set of moving objects and we want to render them by their y coordinate values so that the bottom most object is at the front and the upper most object is at the back.
Is there a simple or elegant way of doing this or do we have to manually sort the group’s children ourselves?
but think about games like “Double Dragon”…