I thought it would be appropriate to start a new topic, rather than continue this discussion in the “Welcome” thread.
My game Doggins has six video cutscenes (currently h.264-compressed .mp4 files). I display them using native.newVideo, because the media.* API wasn’t seamless enough. This of course made development kind of annoying because I couldn’t test the videos in the simulator, and it’s continuing to make it annoying even now. No video cutscenes in the future for me!
Since I’m trying to port Doggins to Mac OS X, I’ll obviously need to find a way to make these videos play. My questions are thus:
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Is there any planned support for native.newVideo? I know that it was mentioned that most native.* APIs won’t be implemented, but I wasn’t sure if video specifically fell into that list.
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If not, how would one go about playing them using Objective-C? I, like most Corona developers I would imagine, have no experience with Objective-C, and extremely little experience with Xcode. Some friendly advice to get me going in the right direction would be much appreciated.
Thanks a lot!
- David