require() file from system.TemporaryDirectory

Hi there

Is it possible to use require() for just downloaded lua file from my server into system.TemporaryDirectory? (any other suggestions?)

It’s for testing purposes only: I just want to give main app to my client and change require.lua file on my server frequently. The game I am wotking on is using Tiled lua exported file and I would like to test level design without compiling.

Belive me, it will speed up development A LOT (in my case).

Thanks [import]uid: 101952 topic_id: 27421 reply_id: 327421[/import]

As far as I know it isn’t [import]uid: 84637 topic_id: 27421 reply_id: 111402[/import]

Thanx.

At least, you helped me not to wander around looking for solution.

Actually, JSON did the job. [import]uid: 101952 topic_id: 27421 reply_id: 111419[/import]