I included require “gameNetwork” in my main.lua file, and made a device build using Ad Hoc certificate while my config.lua includes launchPad = false. API reference page says “Note: Adding “require gameNetwork” to your code will enable Corona Launchpad regardless of the setting in config.lua.”, so I fully expected to see this build appearing in my LaunchPad (and I went there to delete this test build from the Analytics), but I don’t see it there at all.
Could this be because I used the Ad Hoc certificate (not the distribution certificate for app store submission)? If so, maybe adding the distinction for Ad Hoc may be a good idea.
Rather old thread but seems to be the most relevant post i can find.
I have been doing adhoc cert builds for weeks now yet i see no data showing up in launchpad.
I have the following in a file that manages my gamenetwork interaction
declare(“gameNetwork”)
local gameNetwork = require “gameNetwork”
So from what i have read it should all be automatic and i should see something in launchpad for my testing on my ios devices.
but … i must be missing something
Any help would be … well helpful [import]uid: 118012 topic_id: 18721 reply_id: 97003[/import]
Hey, @mslack, if you want to see your app on LaunchPad, you may want to explicitly set the launchPad to true in your config.lua (see below). I had the launchPad set to false in config.lua, but I require “gameNetwork”. However, whether I use AdHoc or distribution certificate for device build, it never shows up on my LaunchPad Dashboard. So, for the time being, requiring “gameNetwork” may not automatically enable LaunchPad.
So it appears that for one reason or another launchpad stats just started showing up. It has data going back more than a month so guess it has been working since i started doing adhoc deployment.
for anyone that may follow … No clues why it was not showing up till now on the Launchpad site.
Strange. Thanks for letting us know. With my Launchpad, I still don’t see any build. I’ve built lots and lots of AdHoc build as well as iTunes ready distribution build – but nothing ever shows up on Launchpad, even though I require gameNetwork.
Just thought of one thing … i did a distribution build for the first time yesterday evening and ran it on the ios simulator … perhaps something related to that … only thing on my side that i can see that is different. I have been checking fairly regularly to see if data is showing up so it would fit my recollection
So maybe one clue [import]uid: 118012 topic_id: 18721 reply_id: 100389[/import]