resetAchievement don't work

Hi,

My app is  complete and works well except reset achievements. 

UnlockAchievement works wells but  “resetAchievement” has no effect. 

 My message is not  displayed.

Here is the code

thank’s

local function onGameNetworkRequestResult( event ) if event.type == "setHighScore" then -- High score has been set. else if event.type == "resetAchievements" then utils.makeDriftingText("Achievements have been reset.")-- end end end gameNetwork.request( "resetAchievements",{listener=onGameNetworkRequestResult} )

Can you use a table printing function and dump what you’re getting in the event table?  Perhaps:

for k, v in pairs(event) do

    print(k,v)

end

or something like that.

Unfortunately, the function ‘onGameNetworkRequestResult’ is never called although the connection to Google play is good.

My App is in testing  phase.

Can you use a table printing function and dump what you’re getting in the event table?  Perhaps:

for k, v in pairs(event) do

    print(k,v)

end

or something like that.

Unfortunately, the function ‘onGameNetworkRequestResult’ is never called although the connection to Google play is good.

My App is in testing  phase.