I have a ball that drops by means of the physics engine and if it goes off screen it is automatically reset to its original position. This works fine.
My problem is the following.
I also want the ball to reset to its original position if it collides with a certain object on screen. The object is set up as a sensor and I know its working as I have it printing the word collided just before I call the same reset ball function as above.
However what happens this time is the collided message shows up correctly then the ball freezes and the simulator crashes.
I have tried to set the ball to a static object on collision and back again in case that was the issue but so far no joy.
Any help please?
Cheers
Mike R [import]uid: 9950 topic_id: 4911 reply_id: 304911[/import]