Is it possible to make an image smaller with code? I’ve tried using “dog.xSize/dog.ySize” but it will only size the canvas down not the image. I also tried using “dog.xScale/dog.yScale” which does the trick but the image is still in it’s original size when it comes to collision, etc. How can I fully resize an image with code?
For example in GameSalad you drag the actor to the screen, click it, then you can size it any way you want. That kind of sizing.
Thanks in advance, [import]uid: 14018 topic_id: 5102 reply_id: 305102[/import]
Assigned a variable to the radius of the physical body and by changing that variable I can control it’s size. Thanks [import]uid: 14018 topic_id: 5102 reply_id: 16841[/import]