I created an app with 2048 x 1400 resolution.
It is normal in simulator.
However, when you build with the app, the size doubles.
config.lua
[lua]
application =
{
content =
{
fps = 60,
width = 2048,
height = 1400,
– scale = “zoomEven”
}
}
[/lua]
build.setting
[lua]
settings =
{
macos =
{
bundleResourcesDirectory = “osx-resources”,
},
window =
{
defaultViewWidth = 2048,
defaultViewHeight = 1400,
enableCloseButton = true,
enableMaximizeButton = false,
resizable = false,
– defaultMode = “fullscreen”,
},
}
[/lua]