[Resolved] After Email/Twitter Native Popup, Game Becomes Unresponsive

Hey guys,

I followed the Twitter integration in this thread: http://developer.coronalabs.com/forum/2012/01/20/ios5-twitter-integration-0 I also followed the blog regarding sending emails. They both show up fine and I’m able to send an email and Tweet from my game.

However, after I finish sending the email (or cancel it) or after I close the webpopup, the game becomes unresponsive both in the simulator and in my iPhone 4.

Am I missing something? I tried searching the API and forum but I can’t find anything. [import]uid: 144908 topic_id: 28297 reply_id: 328297[/import]

If you’ve double checked that you’ve followed the steps perfectly then can you please submit a sub with a sample that shows the issue, please? [import]uid: 52491 topic_id: 28297 reply_id: 114298[/import]

Hi Peach,

I found what’s wrong. I was calling the popup functions while in an storyboard overlay. When I moved the exact same code into an ordinary scene… it works fine. The app becomes unresponsive when called from an overlay (in my case).

I’ll do a stripped down test tomorrow and if this still happens I’ll submit a bug report. [import]uid: 144908 topic_id: 28297 reply_id: 114317[/import]

Okay so I tried to go down to basics and check if the overlay was the cause… turns out it wasn’t. And now I can’t also can’t recreate it in my game. So… I was at fault and now I don’t know what I did to make the game hang since it now responds perfectly. :confused:

Thanks for replying so quickly though! We can now close this thread :slight_smile: [import]uid: 144908 topic_id: 28297 reply_id: 114403[/import]

Will mark as resolved; although it’s a shame we don’t know the cause I’m happy to hear that your game now works fine.

Peach :slight_smile: [import]uid: 52491 topic_id: 28297 reply_id: 114435[/import]