Whatever happen in the last couple builds has busted OpenAL on the Windows Simulator, it works on osX and android/ios but even touch audio on win and it throws errors
Here is the OpenAL error it is throwing.
Warning: audio error: Cannot create a context OpenALWarning: audio.loadSound: failed to create sound (sounds/bg.mp3) Warning: audio error: Already initializedWarning: audio.loadSound: failed to create sound (sounds/spin.mp3)
I am not sure what exact build broke it as I only download about every 5-10 builds (unless I see something that is effecting me) and I needed the network build so just upgraded to the latest and my networking is no longer throwing null refs but now I got no audio hahaha good times.