I have a small circle (player) rotating around a bigger circle. All I want to do is “shoot” the player in the direction he/she is facing. I calculate the vector between the 2 circles and apply a linear impulse.
It’s just not working. The vector math is fine so I guess it’s a Box2D related problem (I change the players x,y coords using sine and cosine). Just see for yourself.
I very much appreciate your help. Thanks
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