[Resolved] Build 833 failing on devices

I’ve encountered a strange problem with the latest daily build that everything works on Corona simulator (both Win&Mac), but not when build for devices. So all Android, iOS and iOS simulator will load and start OK but will fail on first touch event. I.e. when I touch the screen, nothing happens and both Android log and iOS console show the same error
[text]
Notice: Lua Runtime Error: lua_pcall failed with status: 2, error message is: ?:0 attempt to index field ‘?’ (a nil value)
[/text]

It’s a bunch of code not touched in ages, so I’d be willing (tough as it is) blame the daily build. Any one with similar issues on 833 or ideas how to study that. I’m a bit in tough spot since I needed to migrate from stable due to iPad HD rejection, made changes to cover the .isVisisible issue and now it does not work in 704B. [import]uid: 46570 topic_id: 27574 reply_id: 327574[/import]

Well, kröhöm, always good to talk big on these things… Turns out it was my fault. The first touch event triggered opening the main menu, which triggered an IAP product validation which again had a bug in it. On simulator it never reached that branch and I had not built for devices since the first issue in the chain… How do I mark this closed? [import]uid: 46570 topic_id: 27574 reply_id: 111994[/import]

Glad you sorted it :slight_smile:

I will mark it for you [import]uid: 84637 topic_id: 27574 reply_id: 112182[/import]