[RESOLVED] Build.lua not working for orientation

I’m building a business app, so mostly buttons and textboxes.

I started with a default build, I guess (Had no build.lua file). I at first thought I wanted everything to just be portrait, so after building a few scenes I made my own build.lua that defaulted to portrait view and only supported portrait.

However, I have now rethought my layout and I would like just the landing scene to be portrait, and every other scene be landscape.

So my idea is to just make the default be landscape, and position the assets on the landing scene so it just looks like it’s in portrait orientation.

Here is my problem. No matter how I change the build.lua I can’t get it to default to landscape. right now my code looks like this:

 settings =

{

    orientation =

    {

        default = “landscapeRight”,

        supported = { “landscapeRight”, “landscapeLeft” },

    },

}    

Shouldn’t this force my app into landscape, and only landscape, mode? The simulator, and a test build to android device still has it in portrait mode.

*Edit*

And again, I figure out the problem 5 minutes after posting after spending anhour before posting. the name for my build file was build.lua not build.settings like it should be.

Sorry all!