[Resolved] Can't get app to run on iPad after making changes (Black screen)

My new app was running fine on my iPad, now I have added a few new levels and integrated Storyboard, it doesn’t load.

It just loads to a black screen, in the console the error is -
May 29 13:41:03 unknown kernel[0] : launchd[271] Builtin profile: container (sandbox)
May 29 13:41:03 unknown kernel[0] : launchd[271] Container: /private/var/mobile/Applications/4B4A0A37-5AB8-417E-B060-715CF2C78A9F [69] (sandbox)

Runs perfectly on the simulator, no errors showing in terminal.

Version: 2012.799

Dave [import]uid: 117617 topic_id: 26913 reply_id: 326913[/import]

These problems are usually a case sensitivity issue.

Most Mac’s are using a file system that is not case sensitive, thus:
Scene1.lua

and

scene1.lua

are the same file.

However, the devices are case sensitive and that trips up people all the time.

I know that Lion has a case sensitive file system as an option now, but I don’t know if that’s the default on new hardware. If you have an older Mac that’s been upgraded you are most likely running the case insensitive version of HPFS.
[import]uid: 19626 topic_id: 26913 reply_id: 109222[/import]

Fantastic robmiracle, cheers for that.

It had to be the first scene causing the problem as the game wasn’t showing the title screen.

Guess what my first scene is called, titlescreen.lua and from main.lua I was calling “titleScreen”.

Thanks again.

Dave [import]uid: 117617 topic_id: 26913 reply_id: 109230[/import]