[Resolved] Changing App Name Issue

Hi All,

Im currently in the process of updating one of my apps on the appstore and seem to be hitting a bit of a roadblock.

I want to change the name of the app, but every time i drag the newly named app onto my iPad or iPhone via Xcode and then try and run it, it just crashes straight away. The crash is definitely related to the name change…
If i uninstall the previous version with the old name and then install the newly named version it all works fine. So something about changing the name and updating the app is screwing it up.

Any thoughts as to why this is happening and a route around it?

I don’t want to send this update off to apple if its new name is going to break all the current apps out there.

Thanks for any help.

Apr 9 12:55:46 unknown com.apple.launchd[1] <error>: (UIKitApplication:uk.co.tandgapps.DTKDipslides[0xdd2b]) posix_spawn("/var/mobile/Applications/3FC560EF-AAFC-4625-8DD8-001B9103F551/DTKDipslides.app/DTKDipslides", ...): Permission denied<br>Apr 9 12:55:46 unknown SpringBoard[51] <warning>: Unable to obtain a task name port right for pid 8061: (os/kern) failure<br>Apr 9 12:55:46 unknown com.apple.launchd[1] <warning>: (UIKitApplication:uk.co.tandgapps.DTKDipslides[0xdd2b]) Exited with code: 1<br>Apr 9 12:55:46 unknown SpringBoard[51] <warning>: Unable to send activation event to <sbapplication:> uk.co.tandgapps.DTKDipslides animate statusBarOrientation = 1 activate: animationStart = 0 deactivate: : (ipc/send) invalid destination port<br>Apr 9 12:55:46 unknown SpringBoard[51] <warning>: Application 'DTK Dipslides' exited abnormally with exit status 1<br> [import]uid: 69826 topic_id: 24575 reply_id: 324575[/import] </sbapplication:>

I’m unsure whether or not Apple actually lets you change the name - do they? I was under the impression you couldn’t but I can’t remember how long ago it was I came to that conclusion.

Ignoring that, how exactly are you trying to change the name? Build.settings for the name that shows up on the device, the build box in Corona or changing the file name? [import]uid: 52491 topic_id: 24575 reply_id: 99515[/import]

Hmm, I’m pretty sure you can, theres always legal situations where companies ask you to change your app name so i would presume we are able to. I changed my game from uPong to uBoing a while ago, but i can’t remember how that worked lol…

I was just changing it in the build box and hoping that that would be fine, i now presume that it is not lol :stuck_out_tongue:
I’ve never tried changing the name via the build settings, i wasn’t actually aware we could do that. I just had a look in the configuration options and i couldn’t find anything relating to setting the name there. Could you possibly point me in the right direction please? :smiley:

Also when you upload the update to apple, you are allowed to change the name of the app there. But that only affects how it is displayed on the store and not the device.

Thanks for the response peach! [import]uid: 69826 topic_id: 24575 reply_id: 99537[/import]

Ooo never mind i found it!

CFBundleDisplayName = “AppName”,

That fixed the problem of me having to rename it in the build screen. Thanks again peach! :slight_smile: [import]uid: 69826 topic_id: 24575 reply_id: 99546[/import]

Hey, yeah, definitely when there’s a legal issue you can - so you’re right, I guess you can for a regular update too :slight_smile: (I am sure this used to be more difficult. Hrm.)

Sorry I wasn’t here sooner, glad you found the correct setting for the name :slight_smile: [import]uid: 52491 topic_id: 24575 reply_id: 99713[/import]