Hi I have some small items moving around the screen, by randomly changing the setgravity() property
But I want these items to stay with in a boundry … specifically a circle.
Do I draw an object in a physics editor, that has a hallowed out circular inner and place that over the top of my gravity objects.
or is there some way of drawing a circle in lua, and setting it as some sort of boundary item?
Thanks
Aidan [import]uid: 102413 topic_id: 24341 reply_id: 324341[/import]
[import]uid: 52491 topic_id: 24341 reply_id: 98449[/import]