I have a weird question:
Dose require() other files consume Memory or CPU?
If so, is it a lot? And after require() other files, how to cancel it to release the memory after I am down to use the function in other files? (Is there a similar API like object:removeSelf() for require()?)
I was thinking about require() my 10 other files in one scene. (I am using storyborad).
Thanks
[import]uid: 81853 topic_id: 33478 reply_id: 333478[/import]
