Hi
I’m using the following code in my program:
conveyorSheet = sprite.newSpriteSheet(“images/conveyorsheet.png”, 150, 50)
conveyorSet = sprite.newSpriteSet (conveyorSheet, 1, 9)
sprite.add (conveyorSet, “conveyor”, 1, 9, 1000, 0)
popStone[i] = sprite.newSprite( conveyorSet )
popStone[i]:prepare( conveyorSet )
popStone[i]:play( conveyorSet )
In the sprite.add line, I currently have 1000 (which assume plays the full set of frames in 1000 ms).
However, if I change that number (I’ve tried 100, 300, 1500, 5000, 10000) the animation plays no differently each time. (No faster / slower)
Does this value not actually do anything / work or am I doing something wrong when trying to modify it?
Thanks!
Danny [import]uid: 131942 topic_id: 25865 reply_id: 325865[/import]
[import]uid: 131942 topic_id: 25865 reply_id: 104600[/import]