Is there a way to stop simulator caching images, spritesheets
Lets say I have a sprite mycoolsprite.png then I update the sprite, overwrite the old one, start simulator and it is still showing me the old cached sprite. To see my new sprite I have to change file name to something like mycoolsprite2.png then go into my code and make adjustments so that the mycoolsprite2.png is loaded. Thats very time consuming… how to avoid such nuisance?
Thanks!