Guys…has anyone seen masks intermittently preventing groups / objects from consistently receiving touch events? So far, I’ve only seen it happening in the simulator and haven’t tried in xcode or on device, but thought I’d ask before digging too deeply [import]uid: 6175 topic_id: 15197 reply_id: 315197[/import]
anyone seen this problem? My onOffSwitch only slides if you touch it in the upper corner…no touch event gets fired if you touch it in the middle of the image and I’m bewildered as to why? [import]uid: 6175 topic_id: 15197 reply_id: 102466[/import]
Is obj.isHitTestMasked set at any point? [import]uid: 52491 topic_id: 15197 reply_id: 102669[/import]
Hey Peach…thanks for the response.
I just got it working with the following code:
onOffSwitch.isHitTestable = true
onOffSwitch.isHitTestMasked = false – must stay false
– or onOffSwithes will stop responding
However, I’ve also made a comment on the docs page because I don’t believe its worded properly for isHitTestMasked…check that out and tell me if you agree?
I also don’t understand why a “true” setting for isHitTestMasked would cause the “white” (ie see thru) areas of my mask to be masked against a touch…which was the symptom I was seeing. Please share any insights you have. [import]uid: 6175 topic_id: 15197 reply_id: 102692[/import]
Reading this post and your comment and the docs, well, yes, I got horribly confused too.
In the past I’ve considered it logical but perhaps it isn’t, I guess it depends how you look at things. In the not too distant future we’ll be cleaning and updating the docs so this may be something we can address at that time to make it clearer.
Thank you for making a comment on the API page 
(Marking this as resolved)
Peach [import]uid: 52491 topic_id: 15197 reply_id: 102764[/import]