[Resolved] Installing Android SDK - which Android API should I install?

I’d like to port my iOS game to work on Kindle, Nook, Galaxy Tab, Galaxy IIS and as many other Android devices as possible. I’ve installed Android SDK for OSX that I fetched from http://developer.android.com/sdk/installing.html

After clicking on tools from the Android SDK folder I created, it tells me that I can choose from oh-so-many APIs that are available. I’d be so grateful if someone experienced with Corona/Android development to let me know which ones I should install (and which ones I don’t need). I believe there’s no point in installing anything below Android 2.2 (because I believe Corona does not support anything below 2.2), but then, the real question is, do I need to install all of them. Currently, I see all of the following ready to be installed if I so choose:

Android 2.2 (API 8)
Android 2.3.2 (API 10)
Android 3.0 (API 11)
Android 3.1 (API 12)
Android 3.2 (API 13)
Android 4.0 (API 14)
Android 4.0.3 (API 15)

I don’t want to create a morras for myself by not installing what is needed (or installing what I shouldn’t be installing). Please help.

Naomi [import]uid: 67217 topic_id: 24485 reply_id: 324485[/import]

Oh, I may not need to install any of them after all… I just went to look at this link which Robmiracle suggested that I take a look the other day (and I finally went to look):

http://www.pigsgourdsandwikis.com/2011/11/taking-screenshots-with-kindle-fire.html

Thanks, Rob@robmiracle!! (I’ll update this post if things turn out differently than expected - otherwise, I’m good to go.)

Naomi [import]uid: 67217 topic_id: 24485 reply_id: 99083[/import]

Nook Color appears to require Android 2.2 (and add-on) installed:

https://nookdeveloper.barnesandnoble.com/tools-services/sdk.html

And Nook Tablet appears to require Android 2.3 (and add-on) installed:

https://nookdeveloper.barnesandnoble.com/tools-services/nook-tablet-sdk.html

Hopefully that’s really it.

Naomi

Edit: I’m not sure if I really needed to install Android 2.2 (plus its add-on) and Android 2.3 (plus add-on). After following @pdichone’s great instruction and @Sid T’s additional instruction, I was finally able to see my device appear on Nook after typing ./adb devices … it’s just that, I was simultaneously trying different things as I installed the Android APIs (plus its add-ons)… So… try following all of the instructions found under this thread before resorting to installing these APIs: http://developer.anscamobile.com/forum/2011/11/28/nook-builds

I just am not entirely sure what component I installed was crucial. Maybe it all needed was closely following the steps described in the instructions given by @pdichone and @Sid T. It could be that, once adb tools were installed, I didn’t need Android APIs. Once I had adb tools, maybe simply installing provision.cmd, then ejecting the Nook, then powering off Nook, rebooting Nook, re-connecting Nook, and then typing the ./adb devices – just doing so might’ve done it. Who knows. At least I got mine working. Whew.
[import]uid: 67217 topic_id: 24485 reply_id: 99096[/import]