Is there a way I can determine if an object, in this case a ball, is still rolling and performWithDelay until it’s stopped or times out.
So something like:
if not object.isMoving then
make ball disappear
elseif ball has been rolling for 10 seconds then
make ball disappear
end
It’s the ‘object.isMoving’ bit that I can’t figure out how to determine. Is there something as simple as an .isMoving attribute, or similar that I can use for this function? [import]uid: 157954 topic_id: 30517 reply_id: 330517[/import]