I am a pro developer using build 783 (using my personal account in the forum, I forgot my boss account password)
I made a very simple physics app, it is a balance scale, it is made of a horizontal rectangle as bar with a vertical rectangle hanging from it (it is the same object) and another rectangle as counterweight, two plates made of three rectangles at each side.
The objects added to the scale is 4 differently sized circles.
The circles have circle vectors attached to them.
On the simulator and on Sansung Galaxy S2 it runs blazing fast.
On Xperia Play it ran VERY, VERY, VERY slow with only 6 circles on the screen (3 on each side of the scale).
Anyone has any clue on why? And how I fix it? And what other devices might have issues like this? [import]uid: 138716 topic_id: 25520 reply_id: 325520[/import]
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