I just want to get rid of the old world I have while transitioning to the next one, but I can’t call physics.stop()?
I do have about 7 object:addEventListener(“collision”, object);
and I tried to add object:removeEventListener(“collision”, object) for all of them but it still doesn’t execute physics.stop()
I even tried physics.pause() before physics.stop() but to no avail.
How can I destroy the world as a whole with one command?
Thanks,
Lucky [import]uid: 49300 topic_id: 28216 reply_id: 328216[/import]