[RESOLVED] pluging Network issue whith orientation

Hi, i already setting the orientation of the game in “landscapeRight” in build settings, but when add the plugin network, the orientation change at “portrait” in all the game.

the code:

settings = { orientation = { default = "landscapeRight", supported = { "landscapeRight", "landscapeLeft" } }, iphone = { plist = { UIStatusBarHidden = false, UIPrerenderedIcon = true, -- set to false for "shine" overlay --UIApplicationExitsOnSuspend = true, -- uncomment to quit app on suspend --[[-- iOS app URL schemes: CFBundleURLTypes = { { CFBundleURLSchemes = { "fbXXXXXXXXXXXXXX", -- example scheme for facebook "coronasdkapp", -- example second scheme } } } --]] } }, android = { googlePlayGamesAppId = "000000000000", usesPermissions = { "android.permission.INTERNET", "android.permission.VIBRATE", "android.permission.ACCESS\_NETWORK\_STATE", "android.permission.READ\_PHONE\_STATE", }, } --- When add the plugin "CoronaProvider.gameNetwork.google" the orientatio change at portrait ---- plugins = { -- key is the name passed to Lua's 'require()' ["CoronaProvider.ads.admob"] = { -- required publisherId = "com.coronalabs", }, -- key is the name passed to Lua's 'require()' ["CoronaProvider.gameNetwork.google"] = { -- required publisherId = "com.coronalabs", supportedPlatforms = { android = true } }, -- Android permissions androidPermissions = { "android.permission.INTERNET", "android.permission.ACCESS\_NETWORK\_STATE", --"android.permission.READ\_PHONE\_STATE", }, }

solved: line 41…

coma error :o  … Newbie error…

-- Supported values for orientation: -- portrait, portraitUpsideDown, landscapeLeft, landscapeRight settings = { orientation = { default = "landscapeLeft", supported = { "landscapeRight", "landscapeLeft" } }, android = { googlePlayGamesAppId = "00000000000", usesPermissions = { "android.permission.INTERNET", "android.permission.VIBRATE", "android.permission.ACCESS\_NETWORK\_STATE", "android.permission.READ\_PHONE\_STATE", }, }, plugins = { -- key is the name passed to Lua's 'require()' ["CoronaProvider.ads.admob"] = { -- required publisherId = "com.coronalabs", }, -- key is the name passed to Lua's 'require()' ["CoronaProvider.gameNetwork.google"] = { -- required publisherId = "com.coronalabs", supportedPlatforms = { android = true } }, -- Android permissions }, androidPermissions = { "android.permission.INTERNET", "android.permission.ACCESS\_NETWORK\_STATE", --"android.permission.READ\_PHONE\_STATE", }, }

coma error :o  … Newbie error…

-- Supported values for orientation: -- portrait, portraitUpsideDown, landscapeLeft, landscapeRight settings = { orientation = { default = "landscapeLeft", supported = { "landscapeRight", "landscapeLeft" } }, android = { googlePlayGamesAppId = "00000000000", usesPermissions = { "android.permission.INTERNET", "android.permission.VIBRATE", "android.permission.ACCESS\_NETWORK\_STATE", "android.permission.READ\_PHONE\_STATE", }, }, plugins = { -- key is the name passed to Lua's 'require()' ["CoronaProvider.ads.admob"] = { -- required publisherId = "com.coronalabs", }, -- key is the name passed to Lua's 'require()' ["CoronaProvider.gameNetwork.google"] = { -- required publisherId = "com.coronalabs", supportedPlatforms = { android = true } }, -- Android permissions }, androidPermissions = { "android.permission.INTERNET", "android.permission.ACCESS\_NETWORK\_STATE", --"android.permission.READ\_PHONE\_STATE", }, }