[Resolved] removeEventListener

Hi,

I used the following functions to go through levels of my game. The removeEventListener s do not work in endGame(event). Can anyone help me with this?

I was wondering if there is a way to check if a listener has been removed from the Runtime object.

local function startGame()  
  
 Runtime:addEventListener( "enterFrame", move );  
 Runtime:addEventListener( "enterFrame", shooting );  
 Runtime:addEventListener( "touch", targetTap );  
 Runtime:addEventListener( "enterFrame", platformAppear);  
 Runtime:addEventListener( "enterFrame", fgAppear);  
 Runtime:addEventListener( "enterFrame", noPhyFGAppear);  
 Runtime:addEventListener( "enterFrame", zeroGroundAppear);  
 Runtime:addEventListener( "enterFrame", enemyAppear );   
 Runtime:addEventListener( "enterFrame", collectableAppear );  
 Runtime:addEventListener( "enterFrame", checkStatus );  
  
  
end  
local function endGame()  
 Runtime:removeEventListener( "enterFrame", move );  
 Runtime:removeEventListener( "enterFrame", shooting );  
 Runtime:removeEventListener( "touch", targetTap );  
 Runtime:removeEventListener( "enterFrame", platformAppear);  
 Runtime:removeEventListener( "enterFrame", fgAppear);  
 Runtime:removeEventListener( "enterFrame", noPhyFGAppear);  
 Runtime:removeEventListener( "enterFrame", zeroGroundAppear);  
 Runtime:removeEventListener( "enterFrame", enemyAppear );  
 Runtime:removeEventListener( "enterFrame", collectableAppear );  
end  
local function checkStatus(event)  
 if isStageFinished == true then  
 isStageFinished=false  
  
  
 endGame() -- remove eventlisteners  
 currentStage = currentStage+1  
 if currentLevel \> 2 and currentLevel ~= 5 and currentStage == 5 then  
 -- level 3 and 4 don't have stage 5!  
 currentStage = 6;  
 end  
 if currentStage \> 6 then  
 currentStage = 1;  
 currentLevel = currentLevel+1;  
 if currentLevel \> 5 then  
 isChampFinished = true  
 end  
 end  
  
 main()  
 end  
end  

Cheers,
Arash
[import]uid: 80320 topic_id: 28825 reply_id: 328825[/import]

Hi Arash - do you create any of the listeners below where you write the function to remove them? If so this could be the problem. [import]uid: 52491 topic_id: 28825 reply_id: 116227[/import]

Thanks Peach,

That fixed the bug.

Cheers,
Arash [import]uid: 80320 topic_id: 28825 reply_id: 116289[/import]

No worries Arash, I’m glad to hear that.

Marking as resolved!

Peach :slight_smile: [import]uid: 52491 topic_id: 28825 reply_id: 116299[/import]