is there a way to send the shake signal sendable with command ?? [import]uid: 147322 topic_id: 26674 reply_id: 326674[/import]
I’m not totally sure what you are asking - what do you mean send it? [import]uid: 52491 topic_id: 26674 reply_id: 108295[/import]
you know if you press “command up” in the corona simulator. i want to know if you can put a piece of code in your game that sends the same command as “command up” (just for testing the game) [import]uid: 147322 topic_id: 26674 reply_id: 108309[/import]
I know command up simulates a shake - that’s why it is in there, because you cannot shake the simulator and may need to test 
If your app, no, you can’t put code that forces the app to shake, if that is what you mean - because that is only triggered on device when a user shakes it.
I’m still not sure if I’m understanding 100% what you are trying to do, though - are you asking if you can get shake events on the device? [import]uid: 52491 topic_id: 26674 reply_id: 108445[/import]
sorry, i didnt write that top post too well. what i mean is like maybe
local function onShake( event )
print( “device shaken” )
end
Runtime:addEventListener( “shake”, onShake )
thats probably not what you would do, but id like to know how to do it. [import]uid: 147322 topic_id: 26674 reply_id: 108507[/import]
OH, I understand!
[lua]local function onShake (event)
if event.isShake then
print “Device was shaken”
end
end
Runtime:addEventListener(“accelerometer”, onShake)[/lua]
That will do it.
Peach
[import]uid: 52491 topic_id: 26674 reply_id: 108611[/import]
thanks! [import]uid: 147322 topic_id: 26674 reply_id: 108675[/import]