[RESOLVED] Snapshot invalidate- not working for me?

I’m trying to add an object to my snapshot, but it just disappears when I do, I assume my snapshot is not updating.

In my function to move my object around, I’m writing this when the touch has ended-

... if (t.x\>(snapshot.x-(snapshot.contentWidth/2)) and t.x\<(snapshot.x+(snapshot.contentWidth/2)))then &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;snapshot.group:insert( t ) &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;snapshot:invalidate() &nbsp;end

Is this not how you tell a snapshot to reload itself? What am I missing?

Using the latest daily build on a mac.

Nevermind, I guess it is, my object’s position is just changing when I add to snapshot.

Sorry!

Nevermind, I guess it is, my object’s position is just changing when I add to snapshot.

Sorry!