Im not sure what to call it,but is there any way to control in which order the textures (objects) u build can be on top of other textures if collided,or under…i need my moving objects to slip under my question and answer boxes,(quiz game)…as of now they move over it and look very cheezy…lol thank you for any help you can give me…since i dont know correct wording for this i cant find the documentation in tutorials on this website. [import]uid: 124254 topic_id: 23484 reply_id: 323484[/import]
You would obj:toFront() when you want to bring that particular object to the front of the display, in front of the player.
(Note if you create the player AFTER the object in question then you should use obj:toFront() after the player has been created, so below it in the code.)
Peach [import]uid: 52491 topic_id: 23484 reply_id: 94222[/import]
Its working,but with bad side effects on the touch event,so ill have to do some tinkering with it,thank you very much im pointed in the right direction now…\o/ [import]uid: 124254 topic_id: 23484 reply_id: 94229[/import]
Good luck, I know it can be fiddly!
(It may help to move things toBack() instead while trying to solve touch issues, potentially.) [import]uid: 52491 topic_id: 23484 reply_id: 94396[/import]