Hi,
How would you guys propose to handle touch event for a sprite that has quite a bit of transparent area if I do not want those transparent region to react to touch? I believe custom body shape only work for physics collision and not for touch. I read somewhere that I would need to define my own polygon shape for each sprite and do a hit test but that would be pretty tedious if I have many sprites and each has its own shapes and sizes.
Kindly advise. Thanks in advance.
Cheers [import]uid: 70056 topic_id: 23485 reply_id: 323485[/import]
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