I have named Satheesh’s module stp.lua and required it in my main.
I am moving a display group
[lua]function moveGroup(params)
moveOrderTime = params.time
moveOrderX = params.x
moveOrderY = params.y
output = transition.to(displayGroup,{time = moveOrderTime, x = moveOrderX, y = moveOrderY, onComplete = resetGroup})
return output
end[/lua]
then trying to pause it when it collides with something, and resume when the collision has ended
[lua]function onLocalCollision(event)
if (event.phase==“began”) then
transition.pause(displayGroup)
end
if (event.phase==“ended”) then
transition.resume(displayGroup)
end
end[/lua]
but it complains that pause is a nil value.
Any idea why?
EDIT: solved it, the module hadn’t saved -_- [import]uid: 106739 topic_id: 19057 reply_id: 319057[/import]
